My android game keeps crashing after implementing test ads ,My android App keeps stopping after implementing test ads with admob
I wanted to implement rewarded test ads but when I open my app, after building it, it says ESCAPE(My app's name) keeps stopping. there is no errors in unity itself except when I build it says Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings' I followed this thread https://answers.unity.com/questions/49982/why-do-i-get-a-lights-warning-when-i-am-using-no-l.html and lowered down he default quiality but it still doesnt work please help
Answer by Kassem_m31 · Jun 24, 2020 at 03:57 PM
I tried deleting Admob but I still have the same problem. please help idk what to do
Answer by JohnProStudio · Sep 18, 2020 at 12:40 PM
Try going to asset then "reimport all", then when it's reimported, go to asset/import package/custom package. then try importing the google admob again. When it's imported, go to asset/play service resolver/ android resolver/ force resolve. it worked for me,
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