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Question by WroughtINT · Jan 20, 2021 at 11:24 AM · editorsnapping

Make Objects in Editor Mode ALWAYS snap to the grid.

Unity has a very useful grid snapping feature which enables when holding CTRL. However, this only works when dragging around objects that have already been placed in a scene.

The issue I am having is that this doesn't work when dragging new objects into the scene for the first time, and thusly misaligns them, and I have to correct it it setting them to 0,0,0 and dragging them back to the place I need them with snapping on.

Is there a way to ensure this feature forces objects to always be snapped to a grid so I don't have to worry about misalignment?

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avatar image WroughtINT · Jan 25, 2021 at 11:35 AM 0
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As an update: I've been actively searching for solutions, but has still found none. Is this really not a feature built in to the engine? Are there any external tools that can resolve this issue?

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Answer by WroughtINT · Jan 27, 2021 at 02:51 PM

After much pain and searching, I found a great replacement to Unity's sub-standard snapping system; a Handy Plug-In called "Pro Grids" When installing it, make sure you go to the "Package Manager" Advanced > Show preview packages.

Then: Tools > Pro Grids > Pro Grids Window

It enables a simple GUI with many helpful settings and functions.

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