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Question by
sedowlasy · May 14, 2019 at 06:49 PM ·
animationanimatorunity 2danimationclip
How to play one animation single time and then loop second animation?
Let's say i have run, idle and idle-to-run animations, when i hold A or D it starts to play run animation. How to add idle-to-run animation, so when i hold A or D, plays idle-to-run animation once and after it finishes starts run animation and plays again and again until i stop holding A or D button?
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