Question by 
               Buriburi0119 · Mar 11, 2016 at 02:05 PM · 
                editorscenemulti-edit  
              
 
              How do i use EditorSceneManager.GetSceneManagerSetup / RestoreSceneManagerSetup?
Hello, I want to save the hierarchy of multi scene. After I unload one of the two scenes and play the game in editor, the unloaded scene is automatically removed. I want to not remove the scene automatically. Is there a way to change this setting?
And how do I use EditorSceneManager.GetSceneManagerSetup / RestoreSceneManagerSetup? I tried to serialize Scenesetups into a ScriptableObject. But I can't restore Scenesetups after I play the game in editor. I made a simple sample project for testing. Does anyone know what the problem might be?
MySystem
- Unity: 5.3.3 
- OS: Mac OS 
link text Simple Sample Project
 
                 
                multiscenetest.zip 
                (523.3 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                