Question by
kienpham241296 · Aug 10, 2021 at 08:07 AM ·
rotationeditorscenebasic
How to rotate a gameobject but keep the gizmos by default rotation
how do i rotate a gameobject such as capsule to lay down the ground but keep the gizmos by it's default rotation ??? thanks for help !!!
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Answer by junk_rat_angel · Aug 10, 2021 at 07:46 PM
can you explain what your trying to accomplish? If your looking to access a non-rotated coordinate plane you can always reference the world coordinates or parent to an empty gameObject and only do local rotations on the child transform.
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