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Question by
BDX777 · Mar 13, 2014 at 06:17 AM ·
physicsproject settingsphysics settings
Non Diagonal Physics Layer Editor?
Hello, I find it strange that the physics layer editor tickboxes are diagonal and prevent configuration between other layers, is there a way to simply allow someone to configure collision layers with ease rather than forcing them to move layer names around and swap around in order to get the configuration they want?
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Best Answer
Answer by getyour411 · Mar 13, 2014 at 06:55 AM
The matrix allows for all layers to be checked/unchecked; if you are seeing something different, please post a screenshot.
https://docs.unity3d.com/Documentation/Components/LayerBasedCollision.html