Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by abhinavdhamaniya · May 20, 2018 at 03:58 PM · scorescore systemconsoleontriggerenter2ddebug.log

The current score variable not updating when an enemy is hit (Using OnTriggerEnter2D function),Counter for current score not working with OnTriggerEnter2D function.

I have made a script called "Ball", attached to a sphere prefab. In this script, i have added the following lines of code - private void OnTriggerEnter2D(Collider2D col) {

     if (col.gameObject.tag == "Enemy")
     {
         
         curr = curr + 1;
         Debug.Log(curr);


         Destroy(col.gameObject);
         Destroy(gameObject);
     }

}

Now the thing is, the curr variable is not updating as should be. The last two destroy statements are working as usual. I have used Debug.Log to print the updated value of curr variable, but console displays something like this - alt text

This screenshot was taken when the sphere hit the "Enemy" 4 times. Can anyone explain what is happening and how I can rectify this? I just want the console to show the current value of curr variable.

screenshot-409.png (201.4 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image MT369MT · May 20, 2018 at 06:08 PM 0
Share

Hi FIrst of all, why are you using a sphere and not a circle if it is a 2d game? I didn't understand well the problem. Is your problem that when you hit the enemy it does not detect well the player or only some times? Another thing... why do you destroy your player after he touch an enemy? If it is destroyed the score counter will stop if it isn't a static variable (or is it?).

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by raybarrera · May 20, 2018 at 07:18 PM

A few things come to mind:

  • Disable "Collapse" in the console to make sure the collapsed logs all say "1"

  • Check that nothing else in your script is affecting the "curr" variable.

  • Post the entire script for more detailed help.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

84 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Pause Time.time? 1 Answer

how to creat and scoring and high score system for an endless runner,how do I display my score on a game over scene and also create and high score system for the same ? 0 Answers

Can I change the destination of selecting console entries 0 Answers

How to save score for survival time? 1 Answer

Simple score system breaking crates 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges