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Animating player in Unity
so i created a PSB file of my character with every limb on different layer then imported it to unity and animated it perfectly then after some time i realised i cant add sprite renderer to it to flip it plus i have put a collider on it but every time i set the gravity to any other number then 0 my character falls down and it has a collider plus the platform also has a collider
PLEASE HELP ME FIX THIS I SPENT SO MUCH TIME ON ANIMATING AND NOW I ENCOUNTERED THIS PROBLEM AND CANT MOVE FORWARD WITH MY PROJECT
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