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Got exception while implementing GooglePlayLicenseVerification(lvl) plugin.
I am trying to implement GooglePlayLicenseVerification on my app.
I downloaded the plugin from asset store and found readme file from https://github.com/Unity-Technologies/GooglePlayLicenseVerification I succeed to test with sample code and sample public key. But when I imported the example scene in my existing app and only changed the public key. I got the following exception.
I/Unity (16134): Exception: No such proxy method: UnityEngine.AndroidJavaRunnableProxy.run()
I/Unity (16134): at UnityEngine.AndroidJavaProxy.Invoke (System.String methodName, System.Object[] args) [0x00000] in :0
I/Unity (16134): at UnityEngine.AndroidJavaProxy.Invoke (System.String methodName, UnityEngine.AndroidJavaObject[] javaArgs) [0x00000] in :0
I/Unity (16134): at UnityEngine._AndroidJNIHelper.InvokeJavaProxyMethod (UnityEngine.AndroidJavaProxy proxy, IntPtr jmethodName, IntPtr jargs) [0x00000] in :0
I think the exception coming from
m_LVLCheck.Call("create", m_Nonce, new AndroidJavaRunnable(Process));
this line in the CheckLVLButton.cs
How can I solve this? Should I recompile the jar file? Any advice would be greatly appreciated.
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