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Question by
dutchman14325 · Nov 30, 2020 at 09:46 AM ·
shadermaterialgraph
How to create a simple transparent water material in Shader Graph?
I'm trying to create this water drop with viruses inside like on photo . It was easy in Blender but i have no idea how to repeat the surface material in Unity. I made a moving displacement and it feels like water droplet but material i have is more glass than water - viruses inside not visible. All the water tutorials i found are too complicated and show how to create an actual ocean. All need is water droplet. Please help.
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