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Question by
NawfalT · Mar 03, 2021 at 12:36 PM ·
shadermaterialtransparencygraphdistortion
Unity 2020.2 Shader Graph update issue
Hi guys,
I'm trying to recreate the following tutorial in Unity 2020.2.2f1 but for some reason I can't seem to have the distortion going.
I followed every step of it, changed the Material to Unlit in the Graph Inspector and the Surface Type to transparent. The output is fed into the color but the distortion is not applied to it. I only have a black and white map.
Does anyone know how to apply transparency/distortion in the new Shader Graph?
https://www.youtube.com/watch?v=uhcyInVzX0Y&feature=emb_logo
[1]: /storage/temp/176935-dsit-02.png
dsit-01.png
(136.6 kB)
dsit-02.png
(422.8 kB)
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