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Question by
unkopath · Jun 29, 2018 at 05:23 PM ·
collisioncharactercontrollercharacter controllerragdoll
How to ignore ragDoll collision with the character controller
Hi my problem is I separate a ragdoll in to the other layer but the problem is he isn't in the same as ground so he falls off, how can I solve this? I just want ragdoll ignore collision with player nothing else, it still can collide with the environment
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Best Answer
Answer by hexagonius · Jun 29, 2018 at 07:41 PM
Make sure the enviroment is in two layers at the same time. Make ragdoll and player each part of one of those layers. Ignore collision between those two layers.
How I can add a tile in two layers at the same time? Is it possible?
you're right, my explanation was a bit the wrong way around. Here goes:
Put player, ragdoll and floor into 3 different layers. then, ignore collision between player and ragdoll layer.