URP 2D lights strange behavior!
Hi Every one, I'm new to Unity, so maybe my question is dumb! I have a strange behavior in URP 2D Lights! When I add URP to my project and set it up for rendering 2D Lights, Everything will turn to black! which is correct! but when I add a light (no matter which type) if I did not assign it to a layer all of my scene will shown and everything will lit! even with spotlight!! If I want to describe it, spotlight which is not assigned to any layer will lit the whole scene like global light!!!
is it ok? or somethings wrong?!
Thanks a lot and have a lovely day.
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