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               Question by 
               JackTheKreator · Apr 02, 2016 at 04:52 AM · 
                fpsparticles  
              
 
              Muzzleflash Particle Problem
I made a muzzleflash with the firecloud particle. But since IRL muzzle flashes are cones, not balls, I made a system like this: Particles get smaller over lifetime, and go forward really fast. So it makes a really cool cone effect. but when the gun recoils back and forth, it spawns particles inside the gun. Is there a way to parent particles to their emitter?
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              Answer by Cherno · Apr 02, 2016 at 11:13 AM
Yes. Set the Simulation Space option to Local in the main ParticleSystem overview.
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