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Hints to reduce fbx file size?
Hi,
i created a simple character with 21 bones in Blender, with an animation of 10 frames on the timeline, and the file size is "350Ko" when i only export the "Armature" in .fbx . Is there any way to reduce the size, because i'll have to export around 50 animations, more or less with the same amount of frames (9-10), and this would end up with 17 Mo for the animations only... Any hint?
Thanks
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Answer by Caidezel · Dec 20, 2013 at 02:08 PM
Bump, got the same problem with mocap data and i'm looking for hint to reduce the fbx size which contain anim too.