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My Animator causes my app on android to close without any warning
Hi,
I have build my 2d game for testing in a real android device but every time I open it up and try to load a level the game close without any warning. I tried using android logcat to detect the problem but no good result was found, for weeks now I have tried various way to detect the problem. So I have finally found the cause of the close the problem was coming from by Animators attached to my all my Players and each player contained 265 - 570 sprites so I do not no why my animator is making my game close.
Is there anyone who can be able to fix this.
$$anonymous$$aybe this will be helpful: Troubleshooting Android development
Also, try a web search for something like: "unity android crash on startup". There are many references.
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