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Question by netkingZ · Aug 02, 2013 at 08:39 AM · buildplayerrotate

Player doesn't rotate in build mode

Hello , some data: - i use the 1st person mode of the Assets of Unity 3D - in the PlayMode the rotation work correctly! ( MouseLook )

but when i launch the Application after the BuildMode the rotation doesn't work. In the window of choice of the input if i move the mouse (Horizontal - Vertical data) for change the data the system , the data don't change.

How i can solve?

Thanks you.

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Answer by ryisnelly · Aug 02, 2013 at 09:13 AM

you could always reimport character control package and replace your character, which should solve the problem you will have to reassign your custom scripts and what not.

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avatar image netkingZ · Aug 02, 2013 at 09:52 AM 0
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I'm sorry, i have forgot to write that I have already tried this option, but the result does not change, the problem persists. Other ideas to solve this problem?

avatar image netkingZ · Aug 20, 2013 at 07:37 PM 0
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this is the video for your help : http://www.youtube.com/watch?v=Ow8f59mSCQs Thanks

avatar image netkingZ · Aug 20, 2013 at 07:40 PM 0
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This data help you :

hi, I'm creating a video game but the rotation of camera and Player ( $$anonymous$$ouseLook) in the execution mode works and in the build mode doesn't works, why?

The Player has :

  • Character Controller

  • $$anonymous$$ouse Look (Script)

  • Character $$anonymous$$otor (Script)

  • FPSInput Controller (Script)

The Camera has:

  • $$anonymous$$ouse Look (Script)

Please Help me this game is for my Thesis between 10 days. Thanks

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