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Question by aleem.razzaq09 · Jan 08, 2013 at 11:15 AM · iostextureios4

How to add render able Texture in Unity 3d for iOS

I am new bee in unity3d. I want to render an image on texture which should be stuck at one point, not stuck with Camera. I don't know how to accomplish this task because I started unity a week ago but I want to do this task as soon as possible. Kindly Help me on that. This will be great for me. Thanks in advance.

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avatar image robertbu · Jan 11, 2013 at 09:55 AM 0
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I don't understand your question. Do you mean that you want to show an image that stays in the same position even if the main camera is moved? If so one way would be to have the non-moving textures rendered by a different camera. GUI.DrawTexture() is another possible way.

avatar image Wolfram · Jan 11, 2013 at 11:23 AM 0
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Note that RenderTextures are a Unity Pro feature.

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