Question by
jonahsrocket · Mar 05, 2017 at 08:49 PM ·
2dbuild and runpixelated
Building game to device gives bad quality images
I made a 2d game and i did a build and run action to an android device. However, some of the images i used are very pixelated (is that a word?). The images look fine when i am building inside unity (even when the screensize is maximized).
Does anyone know what I am doing wrong?
Thanx in advance for answering.
Cheer!!!!
Jonah
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