Question by 
               prestonmatterport · Mar 04, 2016 at 12:26 PM · 
                uislidereventsdragging  
              
 
              How to tell when a user is done interacting with UI.Slider?
The only event that UnityEngine.UI.Slider seems to have is onValueChanged, which is called every frame that the values changes.
I'd like to know when the user has let go of the mouse button and is no longer dragging the slider.
How can I do this? 
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
Change Value Of UI Light Slider to Read At Specific Points Of Slider Value 1 Answer
"Clipping", "Jumping" UI slider, attached to the 2d game object ( health bar) 0 Answers
Mathf.Lerp with UI Slider to show reload time. 0 Answers
Slider onValueChanged sending only 0 (or other defined value) 2 Answers
UI Slider seting max value is delayed 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                