Github not pushing or pulling a model materials?
I'm working with a partner who has added a model to an asset folder, but it does not seem to pull the attached materials to my computer. I think the model is an fbx created in blender.
Here is what he sees:
And here is what I get:
We're using this Unity gitignore: https://github.com/github/gitignore/blob/master/Unity.gitignore
Other materials we've added as separate material assets seem to push and pull fine.
Any ideas what could be going wrong and how to fix it?
Thanks in advance!
Knowing where does the model come from would help....
If it's a .blend
file, you might need to download Blender so that the model is correctly interpreted by Unity (AFAIR, Unity uses Blender's inner converter)
What does the $$anonymous$$aterial
tab of the model's Import Settings show?
i have blender. I've updated my question with images of his inspector and my inspector. You see it looks like all the materials assets have been merged somehow. - it's weird.
actually I think it is a problem with the model when my partner imported it. I think he just needs to remap the materials. I'm pretty sure the problem is not with github now.
Thanks for helping me get my head straight on this!
Answer by streeetwalker · Oct 18, 2020 at 04:13 PM
It ends up being a problem with the model materials remapping. Not github - I was looking in the wrong place Forest for the trees!
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