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Question by MXVd · May 11, 2014 at 06:46 PM · spritespritesloadloadingresources

Resources.Load("sprite") returning nil

I'm trying to load a sprite named "weapon" using:

 var sprite = Resources.Load<Sprite>("weapon");

but sprite is returning nil... What am I doing wrong? Do I need to specify the file's path?

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avatar image $$anonymous$$ · May 11, 2014 at 06:48 PM 0
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Is the sprite located in the Assets->Resources Folder?

avatar image D3ltaVyyb · May 11, 2014 at 06:55 PM 0
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Try var sprite = Resources.Load("weapon",Sprite); and yes make sure the sprite is in the Assets->Resources folder, and that is spelt case sensitive as "weapon".

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