Question by
jarbleswestlington_unity · Sep 28, 2020 at 04:00 AM ·
joints2d physics
How can I prevent 2d joints from "sagging" over time like in this video?
For reference all items in this example have equal mass, (although the round connectors have no gravity) and solver iterations are high. The two types of joints displaying this issue here are hinge joints and slider joints.
Distance from target doesn't seem to be included in "break force" calculations for some reason.
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