Question by 
               jarbleswestlington_unity · Sep 28, 2020 at 04:00 AM · 
                joints2d physics  
              
 
              How can I prevent 2d joints from "sagging" over time like in this video?
For reference all items in this example have equal mass, (although the round connectors have no gravity) and solver iterations are high. The two types of joints displaying this issue here are hinge joints and slider joints.
Distance from target doesn't seem to be included in "break force" calculations for some reason.
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