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Question by Splunji · Sep 26, 2020 at 08:53 PM · 3dgraphicstexturesgraphics cardnvidia

How to RTX?

Okay, so I think most of us know what RTX is now due to it's "recent" support on Minecraft. I'm somewhat familiar on how the technology works, but a few questions remain: 1, does Unity support it, and 2, how can you implement it into your game?

I could be using all the wrong terminology, but please give me some slack, I'm not a scripter lol.

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Answer by N-8-D-e-v · Sep 26, 2020 at 09:04 PM

  1. Unity does support it, RTX, or raytracing, is a feature in HDRP.

  2. Check this out

BUT for this to work properly, your graphics card must support RTX

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avatar image Splunji · Sep 27, 2020 at 01:14 AM 0
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Awesome, thank you! And yes, my graphics card is a Nvidia Geforce 2070

avatar image HugoCortell_VFS · Sep 27, 2020 at 01:25 AM 0
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Correct me if I'm wrong but, I thought raytracing worked regardless of the graphics card and RTX was just making use of hardware acceleration.

avatar image Splunji HugoCortell_VFS · Sep 27, 2020 at 02:23 AM 0
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I will correct you because you're wrong. Yes, you need a specific kind of graphics card for ray tracing for anything.

Fun fact: $$anonymous$$onsters Inc used ray tracing in it's final animation.

avatar image N-8-D-e-v Splunji · Sep 27, 2020 at 05:54 PM 0
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:) awesome

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