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Question by SEO_jw · Oct 26, 2017 at 02:04 AM · gamemethodpuzzle

grid puzzle game development method

I am a beginner in Unity development. The game you are making now is a simple grid puzzle game. In short, it's a game where you can create n m plates and fill each cell with black or white with the game logic. When one stage finishes, it goes to the next stage. My question is development method. I created each box of n m plates as a cube and added one click listener to each cube. And to make sure the correct answer is correct, I think I should check one space on each stage. Is this a reasonable way? Is there a better way?

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Answer by Cuttlas-U · Oct 26, 2017 at 06:30 AM

hi; can u show some pain or screen shots of what u want to make ?

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avatar image SEO_jw · Oct 26, 2017 at 12:39 PM 0
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kind of this. game name is nurikabe. i will make some different but almost same.

in white cube, i can fill it black or not.

nuri.png (14.7 kB)
avatar image Cuttlas-U SEO_jw · Oct 26, 2017 at 06:37 PM 0
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hi again; so its a 2d game as i see; so first of all u better to create Sprites and images to create those plates;

of u use Sprite u can use On$$anonymous$$ouseDown() function to detect the clicks;

if u use UI system u can use Event Triggers or Buttons clicks to check the clicks;

then attach a script to each plate to check seperatly for each plate if the awnser is correct or not;

its so easy i think nothing special till now ;

so what next?

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