Is there any good examples or tutorials of using StateMachineBehaviour properly?
There is next to no tutorials/examples on StateMachineBehaviour. aside from the one page on Unity Documentation.
I need more clarity on this functionality unity provides. Has anyone found anything good on the subject?
on a more specific note, I cannot get this function to actually trigger.
// This will be called every frame whilst in the state.
override public void OnStateIK (Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {}
If I put an Awake function in there on the other hand it does.
any help would be greatly appreciated.
Your answer
![](https://koobas.hobune.stream/wayback/20220612140817im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Why StateMachineBehaviour not calling OnStateExit when doing animator.Crossfade through code? 0 Answers
In my StateMachineBehaviours public variables do not update in the inspector 0 Answers
Animator displaying wrong states 1 Answer
Mecanim state that keeps last pose? 0 Answers
Trouble with a State Machine for Turret 0 Answers