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GREYSETH · Aug 18, 2020 at 08:30 AM ·
physicstimeragdollslowmotion
Stabilizing ragdolls in slow motion
I have a scene setup with a ragdoll, the ragdoll is working fine, but when i added slow motion to the game, the ragdolls just sort of go flying and really doesn't make sense. I know unity does that with physics in slow motion but is there a way to make the ragdolls behave normally in slow motion? Also, i`m making a SUPERHOT fan game so there will be lots of time changes.
If you're reading this, then i thank you for your time.
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