Question by 
               daveX_ · Feb 17, 2019 at 02:21 AM · 
                gameobjectparentchildmenuitem  
              
 
              How to set GameObject created by MenuItem as a child of Canvas
Hi i need help how can i set the gameobject created by menuitem as a child of canvas
     [MenuItem("GameObject/UI/Custom Button", false, 10)]
     static void CreateCustomButton(MenuCommand menuCommand)
     {
         GameObject custombutton = 
         (GameObject)PrefabUtility.InstantiatePrefab(AssetDatabase.LoadAssetAtPath<Object> 
         ("Assets/Prefabs/CustomButton.prefab"));
 
         Undo.RegisterCreatedObjectUndo(custombutton, "Create " + custombutton.name);
         Selection.activeObject = custombutton;
     }
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              Your answer
 
 
              koobas.hobune.stream
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