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Different scale in game view?,Different scales in scene and game?
So my objects appear to be in a different scale in the game and scene view. For an example when the player is touching something in the scene view it isn't touching it in the game view but standing beside it but it still activates the script that checks if it is toiching. WHY?,So I have a project where everything seems to be displayed wrong in the game scene. Its like it's having an offset or a different scale. Because when my object touches something in the sceneview it's right next to but not touching it in the game view. And when it touches it in the scene it destroys the other gameobject (that's suposed to happen) but in the game scene it is right next to it when it destroys it
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