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Question by $$anonymous$$ · Jul 19, 2020 at 06:02 AM · prefabmissing script

Missing script from prefab

I've been playing around with this and ran into an issue when I was trying to modify the MessagePanel prefab, I get this error and I'm not really sure how to fix it since everything for it to work should be in the assets.

 You are trying to replace or create a Prefab from the instance 'txtMessage' that references a missing script. This is not allowed.
 Please change the script or remove it from the GameObject.
 UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

Could someone take a look and see why I'm getting this error, I'm currently using the 2019.3.9f1 version of unity on a windows 10 machine.

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Answer by TylerJoGames · Jul 19, 2020 at 08:59 AM

I assume you changed the name or deleted a script, which was added to your 'txtMessage' prefab. Click the txtMessage prefab and see if it has a component that's shown as "missing." Remove that and it should work if that was the problem

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avatar image $$anonymous$$ · Jul 19, 2020 at 11:18 AM 0
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I assume you changed the name or deleted a script, which was added to your 'txt$$anonymous$$essage' prefab.

No, it was like that when I downloaded the respository.

Click the txt$$anonymous$$essage prefab and see if it has a component that's shown as "missing." Remove that and it should work if that was the problem

I'm a bit afraid that would introduce new problems as something I think was meant to be there but deleting it does remove the error.

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