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Question by Ochreous · Mar 25, 2014 at 06:11 AM · prefabblendermodel

Cannot Edit Blender Model Prefab in Unity

I've imported a Blender model into Unity and I would like to remove some components from the Blender model prefab. But I can't edit the prefab for some reason. The prefab is grayed out and the only things I can edit are it's import settings. Is the model prefab uneditable?

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avatar image Benproductions1 · Mar 25, 2014 at 06:35 AM 0
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When a model is imported, the file created in the project view is not a prefab. They are two very different things.

avatar image Ochreous · Mar 25, 2014 at 04:46 PM 0
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Then why in the inspector are there import settings and an imported object which is a prefab?

avatar image Dblfstr · Mar 25, 2014 at 05:46 PM 0
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You cannot edit imported models in Unity. Unity has no native function for modeling, short of the scale. If, and only if, the model imported has separate parts, you can delete any of those parts that you choose. If it is all one mesh, you cannot modify it an any way, other than scale stated above.

avatar image Ochreous · Mar 25, 2014 at 10:40 PM 0
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Yes I know that you can't edit the model itself. I want remove components like the animator attached the Blender model in the inspector.

avatar image getyour411 · Mar 25, 2014 at 10:43 PM 0
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On the Import settings, press the Rig and Animations buttons at the top. Otherwise, take a screenshot.

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Answer by wiivil-canevil · Mar 26, 2014 at 10:57 AM

You just drag the model into the game scene, make the changes you want then drag the model back into the prefab. Hope that helps. :)

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avatar image Benproductions1 · Mar 27, 2014 at 08:11 AM 0
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As already stated in the question, the OP doesn't actually have a prefab. He could however make a new one using the method you described. Although this could solve the OP's problem it doesn't answer the actual question ;)

avatar image nmbileg · Oct 03, 2017 at 09:10 AM 0
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Oh helped me! Thanks a lot!

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