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[3D Game Kit]Change animations from generic to humanoid
Hi everyone,
I'm trying to change Ellen's animations from generic to humanoid (so I can retarget her model). The problem is that after applying the change Ellen falls through the floor with half of her body and animations no longer work: she just moves in a t-pose.
What I did was:
Ellen's model import settings - changed animation type to humanoid.
All animations - changed type to humanoid, avatar source EllenAvatar.
I'm using 3D Game Kit and Unity version 2019.3.10f1.
Does anyone have an idea on this? I watched this youtube video step by step and I get the same problem, even though it works for him.
Answer by squadpodstories · Sep 28, 2020 at 10:47 AM
I think there are a few things at play here. It seems like your animations are not being properly recognized. If you can move around that's great news. To try and fix the animation issue I would try to do a test by importing new animations and connect those animations to the player controller. There are a few different ways to do this, but that's what we did to get this look:
https://www.sovereignmoon.studio/3d-game-kit-change-character/
Warning, wasted my time watching a video and reading an article --- this link is basically an advertisement for their course, no useful material can be found by following this link.
Answer by closingiris · Oct 04, 2020 at 12:35 PM
This video might be useful, shows Ellen retargeting -- https://www.youtube.com/watch?v=rYWmqDg5nEU
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