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How To Make Objects Appear Lit Without Using Lighting
I have a prefab, and i want to make the prefab (or just the visible mesh) appear lit, but i want to avoid using lights (due to performance on mobile devices).
Is their a setting, modeling convention, or import setting to allow objects to seem fully lit (like gui items or etc)?
Answer by karl_ · Dec 24, 2011 at 04:44 AM
Use an Unlit shader.
Answer by 1337GameDev · Dec 24, 2011 at 06:57 AM
Which option do i select for the texture (or material) properties that is optimized for mobile? do i HAVE to use the mobile/transparent option to achieve transparency, or will unlit shader still have transparency?
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