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WebGL GUI 'tab' input navigation not working,WebGL GUI textfield tab navigation
Hi! I have a simple setup where I have a few GUILayout.TextField in my scene. In the editor, 'tab' works flawlessly to navigate between my textfield, but it does not work in my WebGL build. Is that behaviour intentional? Is there a way to bring it into my build?
Thanks!,Hi!
I have a simple setup where I have some GUILayout.TextField in my screen. In the unity editor, tab works perfectly to cycle between them but it does not work in my WebGL build. Is that the intended behaviour? Is there a way to bring it into my build?
Thanks!
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