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Question by GLeBaTi · Apr 01, 2016 at 06:39 AM · guiwebgl

WebGL set sprite error

Hi. Strange error I have:

 Invoking error handler due to
 uncaught exception: abort(190) at jsStackTrace
 stackTrace
 abort
 nullFunc_iiii
 b190
 __ZN16VirtFuncInvoker1IbP12Il2CppObjectE6InvokeEjPvS1_ [VirtFuncInvoker1<bool, Il2CppObject*>::Invoke(unsigned int, void*, Il2CppObject*)]
 _SetPropertyUtility_SetClass_TisIl2CppObject_m3678588200_gshared
 _Image_set_sprite_m1800056820
 _UIColor_Set_m1191744180
 _UIColor_Start_m1773066424

My code in this line:

 ThrumbBg.sprite = SharedScript2.Instance.GlobalColors.ThrumbBgTexture;

It work normaly in other types of build (android, win...)

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Answer by GLeBaTi · Apr 07, 2016 at 06:52 AM

I found. Error in SharedScript2 (singleton) static constructor.

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