Question by
TallyMeo · Jun 05, 2020 at 12:09 AM ·
c#monobehaviournewbieenemy ai
how to make 3D enemy pathfinding
im making a 3D fps/physics playground game and i want to start making a enemy, i want it to have a certain distance in which it can see you and will then start chasing you.
also im new to unity as well as c#
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