- Home /
baking a lightmap causes black textures
hello, i am having problems with baking light maps. when it has finished baking white textures turn black. any ideas how i stop this from happening. it keeps happening even when i change the setting to different configs
thanks
unity001.png
(274.5 kB)
Comment
Best Answer
Answer by ryisnelly · Nov 04, 2015 at 09:24 AM
found a work around for this bug, under General GI, Change Directional mode to Non- Directional.
Worked for me as well. Looks like some shaders do not support Directional.