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iTween.MoveTo bug?
Hi,
When I set up a path and have it activate with OnTriggerEnter, iTween shoots (moves) my object/character back along the axis it came from by about 20 and then because it has moved backwards it runs in to its own OnTriggerEnter again and gets stuck in a loop.
I can place the 1st node like 20 after the trigger but then it is adding a longer animation as it has to move to the starting point so as not to get the desired effect plus it simply just adds time to me working as I can not simply just line up the 1st node with the trigger.
As a side note, I can not remember this being a problem when I first started using iTween.
Regards,
Michael.
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