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Question by
Quaccanthrope · Apr 28, 2020 at 01:41 PM ·
movementbugrigidbody2d
Rigidbody2D.MovePosition is very slow in editor but works fine in build
I'm using rb.MovePosition(transform.position + move * Time.deltaTime * speed);
to move a square, but in the game tab it's moving really slowly, but when I make a build everything is fine. I found this listed as a bug here but it says it's fixed. I'm using version 2019.3.1f1.
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