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Question by jcruguemontejo · Mar 01, 2020 at 03:04 PM · 2d2d sprites2d animation

Why is my character changing position everytime it plays other animation aside from idle?,The position of my character lowers down even with collision

Hi, Im just new with unity and I only learned how to use it because of Brackeys , in his video about player animation using 2D character I tried it to my own sprites but my charater lowers down(Y-axis) even with a collision on it. How can make it not lower the character when i use the arrow keys to move? It only does it with a animation but if i remove the animation its alright. Do I need to put a collision to my other animations?,I have a character that has a run animation. Everytime i move it with the arrow keys it changes the position and lowers it then if im not moving again it goes back to normal. Do i also need to set a collision to my other animation?

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Answer by tormentoarmagedoom · Mar 01, 2020 at 09:05 PM

Hello.

I dont know very much about animations, but I think you should learn about this...:

https://docs.unity3d.com/Manual/RootMotion.html

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