Movement Question for 2.5D Sprite game
Hello! How are you? I get some experience in making 2d with Unity, but I run into this problem. What would be a good way to handle movement in Unity for a 2.5D sprite game like this? Little Fighter 2: https://www.youtube.com/watch?v=FIUHOSoTdnw
For example: I want to able to distinguish between going "up" (toward the scrolling background)and jump? Do I have to use z axis? But z-axis points toward the inside of the Monitor. Do I have to implement a different coordinate system(with default axes rotated)? Thank you.
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