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Dynamic thresholds runtime C#
How do I adjust threshold in a runtime for SPECIFIC blend tree via code? I saw some things like in blend tree class and animation state. But how do I connect these to specific blend tree? Please include small snippet if possible.
Answer by conguerror · Dec 10, 2020 at 11:44 AM
I found out that I can keep thresholds between 0 and 1, then scale it by dividing the current velocity by max velocity. Slipped through my mind.
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