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Question by CrazyLule · Aug 26, 2016 at 12:47 PM · mouselookmouse position

How do I make my player look and make my bullet move at direction of my mouse

So , how do I get the position of mouse and how do I make my bullet move at direction of the set position of mouse , and how do I make my player look at the direction of mouse ?

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Answer by DavidWatts · Aug 26, 2016 at 02:19 PM

You can get a ray from the mouse position looking in the direction by using Camera.ScreenPointToRay https://docs.unity3d.com/ScriptReference/Camera.ScreenPointToRay.html then you use Phyics.Raycast to cast the ray. so you can have something like

 Ray ray = Camera.main.ScreenPointToRay( Input.mousePosition );
 RaycastHit hit;
 Physics.Raycast( ray, out hit );
 if( hit.collider != null ) {
     transform.LookAt( hit.point );
 }
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