Question is off-topic or not relevant - too broad
Turn Based Combat: How to Start scripting In C#
Hi I am trying to code a turn based Combat system in Unity using C# I wanted to know how and where to begin in the most basic of terminology. I also want to be able to script a random number generator and be taught how to check against another number, to see which one is higher and for either the player or enemy who rolled the higher number to go first in the battle. Thanks in advance.
These are some pretty basic scripting questions and it sounds like you need to still need to learn the language syntax and such. I would suggest googling some C# tutorials. There should be some learning resources linked in the FAQ, and there's also a Learning link at the top which will show you how to do some things in Unity.
I already finished my card game...now going to multiplayer level...can you give some tips? :)