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Making a 2D Ragdoll
Searched around and just could not find anything (maybe there is a sample around). Anyway, wanted to make this easier I created an image for you all.
What I have been trying to learn and the Unity Free sample is just not very clear is how can you make a 2D character with the joints connected like a ragdoll?
Wanted to create some scripts for walking, running, etc, but stuck at locking each part together.
Any help or screen shots to show how would be great!
Hi, why not use a 3d ragdoll (which seems easy to make in Unity) then either have camera viewing from the side, or have a 3d ragdoll and squash it by scaling enough to make it appear flat from the side? I know these are not ideal but just ideas to give :)
Thanks. Been thinking that as well. Was going in the iOS with small file size direction so if this whole 2D does not work, then back to 3D objects it is.
Answer by toxicFork · Jan 16, 2014 at 11:07 PM
You could use Hinge Joint 2D components to connect them.
Answer by bubbalovesponge · Jan 17, 2014 at 02:00 AM
Thank you I will give that a try.
Use the comment section for comments please, this isn't an answer.