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Question by emfpc · Oct 03, 2014 at 09:17 AM · buttonpng

How can i use a PNG image file has a button?

I have been searching for HOURS in how to create a button for my game. A lot of forums suggest GuiButton and Texture; my Teacher suggest GuiText and Texture......I have no clue in what to do.

I have created a button in png using GIMP, can I use it for a button? if so, how can i incorporate it?

I'm using C# scripting for my android game.

Thanks in advance

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avatar image Kiwasi · Oct 03, 2014 at 08:40 AM 0
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Are you using OnGUI or 4.6 UI? The technique is quite different. UI is probably easier, if you are allowed to use it.

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Answer by Graham-Dunnett · Oct 03, 2014 at 09:18 AM

The documentation page here:

http://docs.unity3d.com/Manual/gui-Basics.html

shows how you can make a clickable button with an image on it. The example assumes that you have drag and dropped the PNG into Unity, and Unity has converted it into a Texture2D asset.

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avatar image emfpc · Oct 07, 2014 at 02:10 PM 0
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SOOOO CLOS$$anonymous$$......it work in a way. how do i make the button adjust to the size of the texture and how do i remove the square background of the button?

Thanks in advacen

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