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               Question by 
               iTzsKiLLeR · Sep 13, 2020 at 02:33 PM · 
                renderingmobileoptimizationperformance optimization  
              
 
              Performance Optimatation Mobile Objects not Batching
Hi I am kinda new to performance optimazation especially for mobile. The Scenario: I am having multiple dynamic objects with the same mesh and material. The Frame Debugger cannot batch them together. It says they have a different material. These are low vert obj. Also I am not really sure what type of optimazation is best for my case. These Objects only move together. So I was considering using Mesh.CombineMesh is this the best method to solve this problem. For now i was using gpu insztancing why are these objects not batched?
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