Question by
alex_e_m · Nov 05, 2016 at 01:41 PM ·
root motion
root motion toggle
hi there.
i have a character with biped and anim.Controller attached to it. the property root motion is allways disabled. i need to enable it (from script) only for one animation ("stand from sitting"). now (when disabled) the animation is played correctly, but in the end (when returning to idle) biped is moving back(down) to "feet point".
i tried to enable it from script, onstateExit to invoke void "enableRootMotion" in main script, and it had no effect.
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