Question by
Skyunarankage · Apr 01, 2018 at 08:46 PM ·
c#root motion
Disable and enable root motion runtime ?
My character have the ability to hit his enemy and he walks a little distance every hit. i want to have a checker, that makes sure the target is not too close. if so, i would like the root motion to no longer move further towards the enemy.
Comment
You might need to use I$$anonymous$$ to specify foot targets.
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