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Dynamic batching line renderer
In my game I instantiate a bunch of line renderers that don't destroy and thought that they should batch. All using the same material, same scale, same everything but I end up having 500 draw calls and 0 batched. Do line renderers not batch?
Answer by cagezero · Apr 27, 2013 at 02:36 AM
Unfortunately, line renderers do not batch. However, if you use Vectrosity to draw the lines you can achieve dynamic batching.
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